![]() ![]() Sadly, it also highlighted that the opponent AI lacks a little awareness of you, which can be frustrating on a packed circuit (there are 35 bikes in a 125cc race!) Still, night races, dramatic weather effects and some not-often-seen circuits (such as Losail, Jerez, Sachsenring and Estoril) will certainly be appealing to fans of the genre. Having to work your way up from 125cc ‘chicken chasers’ to full on nutter-bastard GP bikes in Career mode forces you to walk before you can run, but also allows you to enjoy the sort of closely fought races that only come with having to wring the neck of an under-powered vehicle. ![]() Take the plunge with a more realistic riding setting and MotoGP genuinely starts to feel exciting. ![]() Often the Arcade mode is patronisingly numb in superbike games but any advantage you get by dumbing down the handling can be corrected by notching up the AI difficulty. MotoGP 08, on the other hand, feels hugely accessible whatever handling level you pick. SBK 08 fancies itself as a deep and difficult simulator which turned out to be both its selling point and its downfall. And strange as it seems, the two games feel radically different. Those with a taste for two-wheeled racers will know that Milestone also developed SBK 08. MotoGP 08 is the successor to THQ's motorcycle racing game MotoGP '07 and features the full licensed (18 tracks, 77 drivers and bikes) MotoGP, 250cc and 125cc classes, based on a 5-year deal with Dorna Sports that grants Capcom the worldwide rights for all hardware platforms.After a short tutorial r. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |